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05/03/2007

Rushes Expands Staff And Kit

3D and Film&TV at Rushes is continuing to build on its success by further expansion of both core staff and kit.
Paul Gregory has joined as Lead Systems architect after 15 years in software development at Incentive Software/Superscape PLC.
Gregory initially developed and now leads the Open Source RenderMan renderer project Aqsis and is co-author of the book 'Production Rendering: Design and Implementation'. He will be working alongside Rushes 3D artists; implementing systems and creating code to solve complex problems that are outside the realm of off the shelf products. Jonathan Privett, Head of 3D said: "This is the next step for Rushes. We want to enable our clients and artists to be less encumbered by the constraints of standard products. Developing custom solutions is the only way to free ourselves to concentrate on creativity and not process."
The arrival of 2D composite supervisor Gavin Digby from MPC has also strengthened our Film&TV department. Digby has a wealth of experience in high end feature films having worked on Poseidon, Kingdom of Heaven, Sunshine, Harry Potter and Troy to name a few. "Gavin is a fantastic compositor and will be able to take us a step further in our quest to provide world class VFX," said Louise Hussey, Film and TV producer.
Opening VFX10 as Rushes new multi-operation suite has given additional capacity to all the creative departments. The eight new Linux, Dual, dual-core machines can be used for both Maya and Combustion giving the flexibility to cope with fluctuating workloads between animation and compositing.
This investment means Rushes can now deliver bigger and more complex VFX jobs than ever before while maintaining the personal service that sets us apart from many competitors.
(DS/SP)
VMI.TV Ltd

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