Broadcast News
06/03/2003
Discreet demonstrate 3D expertise at GDC
Discreet are showcasing their award-winning game development solutions at the Game Developers Conference 2003 (GDC) in San Jose, California.
Discreet are presenting their 3ds max animation and modelling software, character studio character animation software, and gmax modification software in demonstrations and special training sessions, with examples from best-selling PC, console and online titles, as well as upcoming wireless games.
Leading game developers are to host special sessions in the Discreet booth, sharing tips and tricks behind best-selling titles such as 'Tom Clancy's Splinter Cell', 'Rainbow Six 3: Ravenshield', and 'Mech Assault'. Discreet partners Criterion Software and NDL are also offering specialized 'how-to' sessions, for Playstation2 and Xbox pipelines respectively, at the event conference.
"Surpassing Hollywood movie box office sales for the second year in a row, it's evident that game playing continues to grow as the leading form of entertainment," said Joe Klingler, Vice President of Software Products, Discreet. "A long-time pioneer of 3D technology, Discreet are pleased to enter GDC again with exciting new announcements that inspire game developers to create sophisticated, realistic interactive games for the PC, console and wireless platforms."
(GB)
Discreet are presenting their 3ds max animation and modelling software, character studio character animation software, and gmax modification software in demonstrations and special training sessions, with examples from best-selling PC, console and online titles, as well as upcoming wireless games.
Leading game developers are to host special sessions in the Discreet booth, sharing tips and tricks behind best-selling titles such as 'Tom Clancy's Splinter Cell', 'Rainbow Six 3: Ravenshield', and 'Mech Assault'. Discreet partners Criterion Software and NDL are also offering specialized 'how-to' sessions, for Playstation2 and Xbox pipelines respectively, at the event conference.
"Surpassing Hollywood movie box office sales for the second year in a row, it's evident that game playing continues to grow as the leading form of entertainment," said Joe Klingler, Vice President of Software Products, Discreet. "A long-time pioneer of 3D technology, Discreet are pleased to enter GDC again with exciting new announcements that inspire game developers to create sophisticated, realistic interactive games for the PC, console and wireless platforms."
(GB)
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