Broadcast News
11/04/2019
Riedel Joins Forces With Chinese eSports Company
Riedel Communications has partnered with Chinese eSports company TechSound to supports its international audio work.
TechSound designs and operates advanced player communications systems for China esports clients based on Riedel's Artist digital matrix intercom system, Performer partyline system, and MAX headsets. Enabling a cost-saving voice-over-IP (VoIP) remote production workflow for eSports events across China, the Riedel gear ensures clear communications not only between players, but also between the remote production staff and on-site referees.
Founded in 2017, TechSound is a rapidly growing consultancy and systems engineering company serving the expanding Chinese eSports and live event markets. Inspired by the specific demands and requirements of eSports, the company takes a fresh, IP-centred approach to intercom and remote production. TechSound has relied on Riedel solutions from the beginning to provide bespoke communications solutions for music, corporate, exhibition, and traditional sporting events alike.
"TechSound is one of the few companies in China using VoIP systems for remote production of eSports competitions. As such, it's the perfect partner for us to expand our presence in the dynamic Asian eSports arena. TechSound and its clients can testify to the value of our Artist-based system for delivering the seamless communications critical to running a smooth international event," said Gao Jian, General Manager at Riedel China. "The evolving technical requirements of eSports have become a key driver of China's comms industry, and we're pleased to be supporting TechSound in addressing these requirements and achieving an agile and efficient production workflow for eSports competitions across multiple geographic sites."
The Riedel Artist system integrates easily with audio routers and consoles in any type of remote broadcast production workflow, and its modular architecture provides a wide range of connectivity options. Participants and the production team can reliably use communications systems from various manufacturers without the need for human interfacing.
For a recent international eSports event held in northern China, the Riedel solution enabled TechSound team members to seamlessly integrate intercom, wireless, and walkie-talkie systems from different rental vendors and manufacturers into one communications system. TechSound also manages semipermanently installed season systems, connecting stage referees and players across six Chinese cities back to a centralised production studio.
"With the Riedel solution, our producers can sit in Shanghai and call shows in other cities," said Patrick McGowan, Director at TechSound. "Direct communication with on-stage referees at different venues allows for a remote workflow that saves on hotel and flight costs. Because the solution integrates so well with other production tools, we can easily and cost-effectively add further studios or sites to the production."
TechSound designs and operates advanced player communications systems for China esports clients based on Riedel's Artist digital matrix intercom system, Performer partyline system, and MAX headsets. Enabling a cost-saving voice-over-IP (VoIP) remote production workflow for eSports events across China, the Riedel gear ensures clear communications not only between players, but also between the remote production staff and on-site referees.
Founded in 2017, TechSound is a rapidly growing consultancy and systems engineering company serving the expanding Chinese eSports and live event markets. Inspired by the specific demands and requirements of eSports, the company takes a fresh, IP-centred approach to intercom and remote production. TechSound has relied on Riedel solutions from the beginning to provide bespoke communications solutions for music, corporate, exhibition, and traditional sporting events alike.
"TechSound is one of the few companies in China using VoIP systems for remote production of eSports competitions. As such, it's the perfect partner for us to expand our presence in the dynamic Asian eSports arena. TechSound and its clients can testify to the value of our Artist-based system for delivering the seamless communications critical to running a smooth international event," said Gao Jian, General Manager at Riedel China. "The evolving technical requirements of eSports have become a key driver of China's comms industry, and we're pleased to be supporting TechSound in addressing these requirements and achieving an agile and efficient production workflow for eSports competitions across multiple geographic sites."
The Riedel Artist system integrates easily with audio routers and consoles in any type of remote broadcast production workflow, and its modular architecture provides a wide range of connectivity options. Participants and the production team can reliably use communications systems from various manufacturers without the need for human interfacing.
For a recent international eSports event held in northern China, the Riedel solution enabled TechSound team members to seamlessly integrate intercom, wireless, and walkie-talkie systems from different rental vendors and manufacturers into one communications system. TechSound also manages semipermanently installed season systems, connecting stage referees and players across six Chinese cities back to a centralised production studio.
"With the Riedel solution, our producers can sit in Shanghai and call shows in other cities," said Patrick McGowan, Director at TechSound. "Direct communication with on-stage referees at different venues allows for a remote workflow that saves on hotel and flight costs. Because the solution integrates so well with other production tools, we can easily and cost-effectively add further studios or sites to the production."
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