Broadcast News

Bookmark and Share
01/12/2003

Top end technology brings Sky Sports to viewers

Sky Sports subscribers, millions of homes and nearly 40,000 clubs and sport bars now also access the UEFA Champions league.
Six matches are covered on Tuesday nights and all eight go out live on Wednesdays, with viewers choosing the game to watch through an interactive menu. Sky Digital's technology allows it to broadcast all eight games and produce handsome highlights packages of each and every one of them, all at the same time. Up to eight games are played simultaneously in different stadiums around Europe and all are linked to Sky's studio centre.
An EVS SuperSplit mosaic multi-viewer is used to create a menu channel presenting all events on a single screen, together with full quality graphics. The Sky-digital viewer moves a pre-selection across the screen during which the audio follows that selection instantly. The viewer can call any match into full screen at any time. Highlights packages are also important to the success of this project and are made available pre-match, during halftime and post-match.
Each stadium feed coming into the Isleworth studios is managed by a producer/operator team who utilise an LSM-XT for highlights editing during the live broadcasts and for playout of pre-produced sequences. A total of 10 LSM-XT's are available, all of which are SDTI networked (EVS SportNet) so that content can be shared in real time. The task of the LSM crews prior to the match is to turn around the arrivals of the teams and insert them into the live programme with only a slight time delay. The five minute highlights edits which are made during the actual match, applying split audio editing with different audio and video dissolve durations to make maximum use of the live ambient audio, are aired at half time, immediately after a commercial break that is also activated from the LSM-XT operators.
Each operator/producer team is also building a highlights edit with commentary/analysis during the live transmission. These are more difficult and would normally require the use of fully equipped edit suites, which would still not allow the editors to be ready so quickly.
Now, these commentary edits are played out within 5 - 10 minutes after the end of a game. The workflow of this production process is nonlinear and entirely tapeless.
(GB)
VMI.TV Ltd

Top Related Stories
Click here for the latest broadcast news stories.

06/05/2005
Canopus announces low-cost EDIUS DVX introductory offer
Continuing to bring powerful real-time non-linear editing capabilities to video professionals and enthusiasts at affordable prices, Canopus recently a
31/01/2006
London Editing Machines provides editing equipment and workflow design for Bond
Leading dry-hire company London Editing Machines (LEM) kicks off 2006 with the news that it is to provide the digital editing and networking infrastru
14/05/2024
Chyron LIVE Cloud-Native Live Production Platform Updated
Chyron has released a series of significant updates to its Chyron LIVE cloud-native live production platform that were demonstrated at the 2024 NAB Sh
30/07/2002
Matrox announce RT.X10 real-time video editing card
Matrox Video Products Group have announced Matrox RT.X10, a video editing card that lets PC users quickly and easily create home movies, business vide
12/02/2024
CVP Announces Exclusive Limitied-Time Sale
CVP has announced an exclusive limited-time sale which is set to be an unmissable opportunity for professionals and enthusiasts alike to acquire top-t
19/01/2024
Netflix Acquires Nippon TV's Time Loop Drama 'Rebooting'
Nippon TV has announced that Netflix has acquired the company's multiple-award-winning time loop drama series Rebooting to stream on Netflix in APAC c
03/11/2023
Scality Named An 8-time Leader In The Gartner Magic Quadrant™
Scality has been named by Gartner® as a Leader in the 2023 Magic Quadrant™ for Distributed File Systems and Object Storage, marking the eighth year in
20/07/2023
BST Devices To Exhibit For The First Time At IBC 2023
BST Devices is to exhibit at IBC2023 for the first time with its sister company, nxtedition. The camACE pan and tilt head, which achieves a remarkable
04/04/2002
Incite to demonstrate product family at NAB 2002
Incite Multimedia, an industry leader in editing software and network editing solutions, will be introducing four versions of its editing software sol
09/08/2024
Haivision To Showcase Live Video Contribution Ecosystem
Haivision Systems is to showcase its ecosystem of world-leading live video contribution solutions at IBC2024 at stand B32 in hall 2 from September 13-
08/08/2024
Ateliere Live Is Now Available
Ateliere Creative Technologies has announced the availability of Ateliere Live, a true software and cloud-native live production and editing platform.
06/08/2024
VITAC To Showcase AI Technologies In Live Captioning And Subtitling
VITAC is to showcase the latest AI technologies and solutions in live captioning and subtitling, live multi language translation and dubbing and local
01/08/2024
PCL Live Continues Expansion With Leyard LN Series Investment
Two years ago, PCL Live opened its doors to provide a one-of-a-kind proposition for Northeast Scotland's production needs. Investing in the latest tec
10/07/2024
Ateliere Creative Technologies Acquires Agile Live
Ateliere Creative Technologies and Agile Content have announced Ateliere's acquisition of Agile Live, the innovative cloud live TV production platform
21/03/2002
Canopus unveil new editing workstation
Canopus Corporation have chosen NAB 2002 – at booth S6944 – for the US unveiling of their new editing workstation for the broadcast market, CWS-100. C