Broadcast News
27/08/2007
Activision Selects REALVIZ Movimento
REALVIZ, a leader in image processing software development, has confirmed that Activision, Inc. has selected REALVIZ Movimento as their facial capture solution of choice for a forthcoming movie-based game. Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. REALVIZ Movimento is a state-of-the-art video-based motion capture solution, powered by SMART, REALVIZ's powerful automatic 3D tracking engine.
REALVIZ Movimento offers the unique capability to capture the motion of any non-rigid object (humans, animals) in post-production, from synchronized image sequences with total flexibility:
"REALVIZ Movimento is a significant addition to our production pipeline," said Filippo Costanzo, Art Director of Central Technology at Activision. "This innovative solution will positively impact the way we work, reducing both the time and complexity often involved in achieving our production goals."
"We are delighted that Activision has embraced REALVIZ Movimento as their facial capture solution for an upcoming movie-based game, and look forward to working alongside them as they integrate the technology into other game pipelines, as well," said Kim Van Hoven, REALVIZ SFX Sales Manager for the Americas.
REALVIZ Movimento expands the boundaries of the traditional motion capture studio by offering the ability to take the motion capture process beyond the studio to where the action is. Movimento offers users a complete and flexible solution for facial, hand, arm and full-body motion capture across a wide range of applications, from special effects, games, animation, biomechanical research, sports science, orthopedics and engineering, to behavioral analysis.
Since its launch at SIGGRAPH 2006, Movimento has been firmly embraced by leading motion capture specialists, game developers and production houses worldwide, including: Framestore CFC (UK), WideScreen Games (France), Glassworks (London) & FilmAkademie Stuttgart (Germany) amongst others.
For further details on REALVIZ Movimento, visit: www.movimento.realviz.com
(DS)
REALVIZ Movimento offers the unique capability to capture the motion of any non-rigid object (humans, animals) in post-production, from synchronized image sequences with total flexibility:
- Starting from 2 cameras to as many as required
- Cameras can be fixed or moving
- Cameras can be of different frame rates and definitions
- No need for a motion capture studio
"REALVIZ Movimento is a significant addition to our production pipeline," said Filippo Costanzo, Art Director of Central Technology at Activision. "This innovative solution will positively impact the way we work, reducing both the time and complexity often involved in achieving our production goals."
"We are delighted that Activision has embraced REALVIZ Movimento as their facial capture solution for an upcoming movie-based game, and look forward to working alongside them as they integrate the technology into other game pipelines, as well," said Kim Van Hoven, REALVIZ SFX Sales Manager for the Americas.
REALVIZ Movimento expands the boundaries of the traditional motion capture studio by offering the ability to take the motion capture process beyond the studio to where the action is. Movimento offers users a complete and flexible solution for facial, hand, arm and full-body motion capture across a wide range of applications, from special effects, games, animation, biomechanical research, sports science, orthopedics and engineering, to behavioral analysis.
Since its launch at SIGGRAPH 2006, Movimento has been firmly embraced by leading motion capture specialists, game developers and production houses worldwide, including: Framestore CFC (UK), WideScreen Games (France), Glassworks (London) & FilmAkademie Stuttgart (Germany) amongst others.
For further details on REALVIZ Movimento, visit: www.movimento.realviz.com
(DS)
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