Broadcast News
26/06/2014
Autodesk Acquires Shotgun Software
Autodesk is to acquire Shotgun Software, a developer of scalable, cloud-based production tracking, review and asset management software for the film, television and games industries.
Shotgun's tools for production management are used by some of the world's leading production studios and are tightly integrated with many of the most widely used tools in the industry including Autodesk 3ds Max and Autodesk Maya software. Terms of the acquisition were not disclosed.
"Shotgun and Autodesk share a vision of an industry-wide, cloud-based production management system," said Don Parker, Shotgun co-founder and chief executive officer. "Autodesk's broad global network and development resources will speed up the pace of innovation and development of our global platform. Together, we will extend our tools deeper into the production process, and develop new solutions that best support the studios of the future."
Since the launch of the Shotgun solution in 2006, it has become widely-adopted across the industry, providing business tools for managers and visual collaboration tools for artists and supervisors, who are often working globally with distributed teams. More than 500 customers, including a number of leading studios, are using Shotgun’s customizable system and contribute to the ongoing development of its growing ecosystem of applications. The existing Shotgun team will continue to support current and new customers, and lead future product development.
www.autodesk.com
Shotgun's tools for production management are used by some of the world's leading production studios and are tightly integrated with many of the most widely used tools in the industry including Autodesk 3ds Max and Autodesk Maya software. Terms of the acquisition were not disclosed.
"Shotgun and Autodesk share a vision of an industry-wide, cloud-based production management system," said Don Parker, Shotgun co-founder and chief executive officer. "Autodesk's broad global network and development resources will speed up the pace of innovation and development of our global platform. Together, we will extend our tools deeper into the production process, and develop new solutions that best support the studios of the future."
Since the launch of the Shotgun solution in 2006, it has become widely-adopted across the industry, providing business tools for managers and visual collaboration tools for artists and supervisors, who are often working globally with distributed teams. More than 500 customers, including a number of leading studios, are using Shotgun’s customizable system and contribute to the ongoing development of its growing ecosystem of applications. The existing Shotgun team will continue to support current and new customers, and lead future product development.
www.autodesk.com
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