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21/02/2014

Fox Selects Vizrt For Daytona 500

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Fox Sports is to use Vizrt’s broadcast graphics systems for live virtual graphics during the Daytona 500 NASCAR race on February 23 in Daytona Florida. The Daytona 500 is 500 miles (805 km) long and the most prestigious race in NASCAR, as well as the first race of the year.
Wind Trax, a virtual wind speed and direction visualization that is rendered in real-time with Viz Engine, Vizrt’s real-time 3D compositing engine, will be debuted at Daytona 500 by Fox Sports.
"Fox’s Wind Trax introduces a new way for the audience to understand how weather forces affect the cars on the track," said David Jorba, Executive Vice President of Operations, Vizrt Americas.
"The talented designers at Fox Sports do a great job of designing scenes that are both engaging and very functional, taking full advantage of Viz Engine’s capabilities."
Wind Trax uses splines imported as .fbx files into Viz Artist. A designer in Viz Artist adds textures and motion effects to the splines that can be changed based upon live data. An NCAM tracking system mounted on a camera in the stadium then sends tracking data to Viz Engine. The tracking data combined with live weather data allows Viz Engine to render a real-time representation of the wind direction virtually on the track.
"In 2012, Fox Sports introduced the interactive NASCAR system which allows a presenter to discuss and analyze every part of a car. The same system will be used for the Daytona 500, with even more enhancements," added Jorba.
In addition to Wind Trax, Fox Sports will have more than a dozen Viz Engines in place, as well as five Viz Trio character generator (CG) workstations. Augmented reality graphics used in studio and for effects on the track will be powered by Viz Virtual Studio. An interactive screen, giving driver statistics and analysis plus social TV interaction, will be displayed on a Microsoft Perceptive Pixel screen that is powered by Viz Engine.
www.vizrt.com
(IT)
VMI.TV Ltd

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